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Cream of the Crop 20
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Cream of the Crop 20 (Terry Blount) (1996).iso
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WHATSNEW.ASC
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1996-05-14
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32KB
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517 lines
|03┌─────────────────────────────────────────────────────────────────────────────┐
|03│ |15What's New in Version 1.30wb 05-14-96 |03 │
|03└─────────────────────────────────────────────────────────────────────────────┘
|13 x |05= small fix |13S |05= story updates
|13 X |05= Big fix |13* |05= Notice
|11·─────────────────────────────────────────────────────────────────────────────·
|13 * Due to the nature of changes in this version, I suggest that everyone
|13 upgrade! Make sure your XEDs are properly updated. Some things in the
|13 script have changed (read below), so it might be a good idea to recompile
|13 any XED scripts you have given out. Above all, enjoy the new version!
|11·─────────────────────────────────────────────────────────────────────────────·
|11 X |03MENU NONE NOT FOUND bug fixed. (Finally!)
|11 X |03Added external string support.
|11 X |03Upgrade option in installation no longer deletes old node config.
|11 X |03New editor with online help.
|11 X |03Better documents.
|11 x |03"armor class" is now properly referred to as armor strength.
|11 |03"armorclass" the variable is now used as "armorstr".
|11 x |03Several "unkown" spelling errors fixed to "unknown". :) Sorry, I was
|11 |03in a rush. <g>
|11 x |03Added new operators: *= and /=
|11 x |03Included new ANSI -> Pipe Code converter: ATP.EXE.
|11 * |03Registrations will no longer be sent through Fido netmail because of its
|11 |03inconsistency in delivering. Registrations asked to be sent through
|11 |03netmail will be sent through the postal service instead.
|11 x |03Some spelling errors corrected. :)
|11 x |03Less hard drive accesses in multinode.
|11 X |03Better multinode!
|11 |03- "Speech" is no longer lost when chatting.
|11 |03- MUD text no longer interferes with your typing.
|11 |03- Speech no longer interrupt ANSI screen displays either.
|11 x |03New MCI Codes:
|11 |03
|11 |03 %BP - beep (ctrl-g)
|11 |03 %ND - gives current node
|11 |03 %(xxx - displays contents of pstring[xxx]
|11 |03 %)xxx - displays contents of dstring[xxx]
|11 |03
|11 x |03Removed MCI Code(s):
|11 |03
|11 |03 %DD - code would say "You are dead. HAHA" -- no longer works. ;)
|11 |03 %CT - originally intended for "constitution". Never used.
|11 |03 %WZ - originally intended for "wisdom". Never used.
|11 |03 %IN - originally intended for "intelligence". Never used.
|11 |03 %ST - originally intended for "strength". Never used.
|11 |03
|11 x |03Input is improved. During input of anything in TXDS, you can simply
|11 |03type CTRL-Y to clear the line. Inputting variables which are numbers
|11 |03only allows digits to be typed and the - and + symbols as well.
|11 x |03Some ASCII screens improved for use with pipe code names.
|11 X |03Alt-E allows you to modify a player while he is online.
|11 x |03TXDS initialization improved to be cleaner. Unregistered users will
|11 |03now see an unregistered screen for TXDS while registered users will
|11 |03see no TXDS init screen.
|11 x |03Deleted players are no longer listed in the player listings.
|11 x |03If a player is deleted, all his mail (to and from him) are deleted.
|11 x |03"Online" status flag error is fixed. Formerly caused players who
|11 |03tried to enter the game to remain "Online".
|11 X |03New mail system! Messages are now stored in a *.MSJ file. You should
|11 |03run MSGCONV.EXE on *.MSG to convert them to the new *.MSJ format.
|11 |03- quote previous messages
|11 |03- better one-line editor for messages
|11 |03- up to 40 lines of text may be entered
|11 x |03/T timeslicer removed
|11 x |03Fixed string names in compiler. They are now correctly referred to as
|11 |03the following: pstring[x], dstring[x], mstring[x]. Previously, the
|11 |03number was simply attached to the end such as pstring0 or dstring3, but
|11 |03they are now pstring[0] or dstring[3]
|11 x |03Added file manipulation commands to script language!
|11 |03
|11 |03 OPEN "filename", <file #>, <open type> -- opens file
|11 |03 CLOSE <file #> -- closes file
|11 |03 READ <variable>, <file #> -- reads from file
|11 |03 WRITE "string", <file #> -- writes to file
|11 |03 REWIND <file #> -- seeks to start of file
|11 |03
|11 x |03New visually pleasing status line. F1-F9 all give different info.
|11 x |03Downloading now works. :)
|11 x |03Downloading using the download command *locally* no longer runs GSZ/DSZ.
|11 x |03Recoded PIPE.EXE to be faster and to parse some other % codes.
|11 x |03Mail reading now comes *BEFORE* the news is displayed.
|11 x |03Can no longer "steal" money from other users by transferring negative
|11 |03amounts to their accounts.
|11 x |03Healing now calculates costs accurately *all the time*.
|11 x |03Removed COO trick and others like it. (Few know of this little trick.)
|11 x |03Entering a name with an incomplete pipe code (i.e. "|01Name|") no
|11 |03longer hangs the system. Previous versions would hang with the
|11 |03aforementioned type of name.
|11 x |03New script command: ReadMail. Reads the mail, of course. :) Because
|11 |03reading mail is no longer done by TXDS by default, it MUST be included
|11 |03in a script file if you wish to allow the user to read his mail! That
|11 |03means that if you are using an older STARTUP.X the user will not get
|11 |03his mail. To fix this, you must overwrite your old X-ENGINE.XED file
|11 |03with the new one OR update the STARTUP.X script file within it.
|11 x |03New script command: ENTER. Same as INPUT except it allows you to
|11 |03specify how much the user can enter.
|11 x |03Fixed deleted player bug. Previously, if a player was found to be
|11 |03deleted in the PC file, the next new player to enter the door would
|11 |03not have his stats written to file.
|11 x |03Players changing their name to something extremely long will no longer
|11 |03overwrite their other data.
|11 x |03Touched up some ASCII screens which were beginning to look drab. :)
|11 x |03Added a suicide option to allow the user to delete his player.
|11 x |03Made TXDS able to run from any directory properly. (However, because
|11 |03of some directory specific commands used by Ashrella, it should always
|11 |03be run in the same directory.)
|11 x |03Game no longer says "Scores for The Enigma of Ashrella" when listing
|11 |03players within the door.
|11 x |03If a pipe code is found which doesn't contain two digits for a colour,
|11 |03it is printed out as is. ex: "A|3BCDE" would be printed out as
|11 |03"A|3BCDE" and NOT "ACDE" which uses |3B as a colour.
|11 x |03Program now checks length of name properly and disallows names less than
|11 |032 characters long (i.e. "|03" would have a length of 0 letters and
|11 |03"|03Dan" would have a length of 3 letters and be allowed as a name).
|11 x |03Fixed the %VR MCI code to *correctly* reflect the version of TXDS running.
|11 x |03Spells may be used in fights against other players (this feature can be
|11 |03toggled in Xedit.)
|11 x |03Fixed input problem with ?strings[x]
|11 x |03User statistics are updated regularly while the user is playing so that
|11 |03player listings are correct while they are seen from within the door.
|11 x |03If you flee from a player fight, the other player will regain all his HP!
|11 x |03Now compiled with OpenDoors 6.0 (previously versions used 5.0).
|11 |03 - faster local display
|11 x |03If the node is "in use" (i.e. NODE.xxx file found for node xxx), TXDS
|11 |03will run down a timer to ask you if you wish to continue anyways. If
|11 |03it reaches 0 on th